




₩1,280,000
Designer: MYEONGWOOKIM, 2025
A precision-machined aluminum lamp with no switch, no dial, no manual override. It ships dark, and stays that way — until it's linked to the M™ Simulacre Link System and driven into light.
Body: CNC-machined aluminum, powder-coated black
Base: Brushed stainless steel
Control: M™ Simulacre Link System (included)
Power: Wired, activates on ignition — no manual switch
배송 및 교환/반품 안내
본 배송 및 교환/반품 규정은 본 스토어에서 구매하신 상품에 대해 적용됩니다.
배송
교환/반품

DRIVE TILL REALITY
The spark for [M] came after I quit my job.
In a 3D program I use every day, a single STATIC MESH in a virtual space kept confronting me — familiar yet resistant.
In the virtual, static things shouldn't have to stay still.
What matters isn't where or what is "real," but refusing to be static. Through the lights of a brand without an original, that is what I want to say.
To every static being, virtual or otherwise — don't fear "the real" or "the right answer." Step out of the old binary. Keep moving. Find your reason not to stop.
And if we're lucky, may this originless light become more than light — someone's new hope.
M™ is a lighting brand without an original.
All our light begins as a copy and is completed through copying. Reality and the virtual are merely mirrors imitating each other, and within those mirrors, we multiply without end.
The distinction between real and fake is an outdated language. What matters is that we keep copying. In other words — never be static.
조명 브랜드 [M] 을 기획하고 제작하게 된 감정의 계기는
필자가 최근 퇴사를 감행한 후 개인작업을 위해 자주 쓰는 3D 프로그램에서 작업공간, (Level)에 놓인 하나의 에셋(Static Mesh)을 마주친 후, 동질감과 반감을 느꼈기 때문.
'가상에서조차 정적인 존재들은 가만히 있어야 하나?'
라는 괘씸한 반감을 원동력 삼아, 무엇이, 어디가 진짜인지가 중요한 것이 아니라 정적이지 않는 것이 제일 중요하다는 것을, 이 근본 없는 브랜드의 조명을 통해 전달하고자 한다.
가상을 포함하여 세상의 모든 정적인 존재들이여, 진짜와 정답의 구별을 두려워하지 말고, 구시대적 이분법에서 벗어나 멈추지 말아야 하는 이유를 찾기를.
그리고 운이 좋다면 이 근본 없는 밝힘이 단순한 빛을 넘어 누군가에게는 새로운 희망이 되기를 소망하며.









M ships dark. There is no switch, no dial, no manual override.
It only comes alive through the M™ Simulacre — a virtual race car built in Unreal Engine 5, tethered to the lamp over a live HTTP link.
Throttle becomes brightness. Speed becomes color temperature. Every corner, every straight, every stall is rendered first in light.
The moment the car stops, the lamp goes dark with it. There is no lit state that exists independent of the drive.
This is not a lamp with a game mode built in. It is a light with no existence outside the race.
Reality and its copy were never meant to be separated — only kept moving.
M™ Simulacre Link System
Automotive Lighting Object / Real-Time Vehicle Simulation / Personal Works 2025